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Andrew Waddingham
Retired - Senior Environment Art, Texture Artist
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Home
Portfolio
Resume
Contact
Andrew Waddingham
Retired - Senior Environment Art, Texture Artist
., Canada
Skills
3D Modeling
Texturing
Level Art
3D Art
Environment art
Software proficiency
3ds Max
Houdini
Maya
Photoshop
Substance 3D Painter
Substance 3D Designer
Unreal Engine
ZBrush
Marvelous Designer
World Machine
SpeedTree
Dunia
Anvil
Gaea
Productions
Video Game
No More Room in Hell 2
Year
2024
Role
Senior 3D Artist
Company
Torn Banner Studios
Video Game
Chivalry 2
Year
2021
Role
Senior 3D Artist
Company
Torn Banner Studios
Video Game
Immortals of Aveum
Year
2021
Role
3D Artist
Company
Behavior Interactive
Video Game
The Lord of the Rings: Heroes of Middle-earth
Year
2021
Role
3D Artist
Company
Behavior Interactive
Video Game
Watch Dogs: Legion
Year
2020
Role
Texture Artist, Branding Dept
Company
Ubisoft
Video Game
For Honor
Year
2017
Role
Texturing & Modeling
Company
Ubisoft
Video Game
Tom Clancy's Splinter Cell: Blacklist
Year
2013
Role
Texturing & Modeling
Company
Ubisoft
Video Game
Tom Clancy's Splinter Cell: Conviction
Year
2010
Role
Texturing & Modeling
Company
Ubisoft
Video Game
Shaun White Skateboarding: Road Trip
Year
2008
Role
Texturing & Modeling
Company
Ubisoft
Video Game
Tom Clancy's Rainbow Six: Vegas 2
Year
2008
Role
Texturing & Modeling
Company
Ubisoft
Video Game
Tom Clancy's Rainbow Six: Vegas
Year
2007
Role
Texturing & Modeling
Company
Ubisoft
Video Game
Prince of Persia: The Two Thrones
Year
2005
Role
Texturing & Modeling
Company
Ubisoft
Video Game
Tom Clancy's Rainbow Six: Lockdown
Year
2005
Role
Texturing & Modeling
Company
Ubisoft
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