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Andrew Waddingham
Andrew Waddingham
Retired - Senior Environment Art, Texture Artist
., Canada

Skills

3D ModelingTexturingLevel Art3D ArtEnvironment art

Software proficiency

3ds Max
3ds Max
Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
World Machine
World Machine
SpeedTree
SpeedTree
Dunia
Dunia
Anvil
Anvil
Gaea
Gaea

Productions

    • Video Game
      No More Room in Hell 2
    • Year
      2024
    • Role
      Senior 3D Artist
    • Company
      Torn Banner Studios
    • Video Game
      Chivalry 2
    • Year
      2021
    • Role
      Senior 3D Artist
    • Company
      Torn Banner Studios
    • Video Game
      Immortals of Aveum
    • Year
      2021
    • Role
      3D Artist
    • Company
      Behavior Interactive
    • Video Game
      The Lord of the Rings: Heroes of Middle-earth
    • Year
      2021
    • Role
      3D Artist
    • Company
      Behavior Interactive
    • Video Game
      Watch Dogs: Legion
    • Year
      2020
    • Role
      Texture Artist, Branding Dept
    • Company
      Ubisoft
    • Video Game
      For Honor
    • Year
      2017
    • Role
      Texturing & Modeling
    • Company
      Ubisoft
    • Video Game
      Tom Clancy's Splinter Cell: Blacklist
    • Year
      2013
    • Role
      Texturing & Modeling
    • Company
      Ubisoft
    • Video Game
      Tom Clancy's Splinter Cell: Conviction
    • Year
      2010
    • Role
      Texturing & Modeling
    • Company
      Ubisoft
    • Video Game
      Shaun White Skateboarding: Road Trip
    • Year
      2008
    • Role
      Texturing & Modeling
    • Company
      Ubisoft
    • Video Game
      Tom Clancy's Rainbow Six: Vegas 2
    • Year
      2008
    • Role
      Texturing & Modeling
    • Company
      Ubisoft
    • Video Game
      Tom Clancy's Rainbow Six: Vegas
    • Year
      2007
    • Role
      Texturing & Modeling
    • Company
      Ubisoft
    • Video Game
      Prince of Persia: The Two Thrones
    • Year
      2005
    • Role
      Texturing & Modeling
    • Company
      Ubisoft
    • Video Game
      Tom Clancy's Rainbow Six: Lockdown
    • Year
      2005
    • Role
      Texturing & Modeling
    • Company
      Ubisoft