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Basilicanum Wall - Warhammer 40K

Figured I would make a wall to match my Basilicanium floor texture. Everything done in substance designer with the exception of the skulls, they were quickly sculpted in zbrush for a height map. Not a practical texture, but a fun exercise.

Scene

Scene

Render - Clay

Render - Clay

Render Ball - Clay

Render Ball - Clay

Scene

Scene

Reference

Reference